A large part of any web design company is going to be presenting and going back and forth with clients about design mock-ups. It is funny how many times one mockup is picked for reasons beyond what you would expect, and possibly for the wrong reasons. There is obviously a common communication gap between design firms and their clients, and honestly it is our fault.
We deal with mockups day in and day out, we understand what portions are filler, what to focus on, what to ignore, etc. Clients on the other hand have no idea that the tagline you came up with is just filler, or that you plan to have different photos on each page vs the one you displayed in the mockup.
So here are some tips to improve your client mockup approval process
- Tell clients to view the mockups on a screen (if not several) not on paper.
This is one of the most common issues I run into. Clients will print out a mockup and tell you what should be larger/smaller according to the page, only to be shocked when the site is coded and the logo they wanted to fill up half the page pushes all the rest of the content below the fold. By having them look at several different monitors/screens you can have a little more leway in tweaking slight color/tone changes when the client has a better understanding of the design looking different computer to computer.
- Keep the content consistent mockup to mockup
Most design companies provide more than one mockup, if you are one of them make sure that the content or even filler content is the same mockup to mockup. I once had a client say they liked one mockup because it felt more “content rich” when in reality I just had more white space at the bottom of the design instead of cropping it closer to the top. It wasn’t that they liked the one design, they just focused on how they wanted a content rich design even though either one could have more or less whitespace.
- Try showing the client one mockup first, and get feedback
If you are giving more than one mockup, showing them the first mockup before developing a second one will give you an opportunity to find out what sorts of things they like/dislike that you didn’t pick up during the initial meetings and development of a creative brief.
- Write out an explanation that goes with each mockup
It sounds like a lot of additional work, but it will save you work in the long run… I promise. If you defend and give reasoning for all your design decisions, what you are trying to communicate, why you picked colors/fonts/etc you will eliminate the subjective aesthetic changes like “I like blue and lime green” or “my favorite font is times new roman.” This also gives you a time to explain any elements that are going to be flash, will change page to page, etc
- Create a two pages per mockup
Again this probably sounds like a lot of additional work, but you will give a client a better idea of the brand image you are creating by developing several pages. This theory works very well for any design job where you will be providing more than one single piece of artwork. It really allows the client to see the theme you are building and how they all work together. Again it will save you time in the long run. This also gives you an opportunity to show roll overs, different elements per page, drop downs, etc..
- Specify how many revisions you will perform
This is more to ensure that what input you do get from a client is very specific, and eliminate the “I don’t know what I want, but I know what I don’t want.” sort of responses. I rarely have to put my foot down and say “ok enough is enough, no more revisions” because the input I get back is very detailed.
- Throw your mockups onto your website
Even if it is just one html file with an image of the mockup. This will give clients a better idea of how it will look on different resolutions, where the fold will be, etc. Better to find out those details now than have them ask you to change it afterwards.
Have any other tips for client mockups? Drop a comment or two, I would be happy to hear any more additional thoughts.